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S01 — Brain Drain
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Microdoses
S01 — Brain Drain
97 objects
0001
Mouse Brain Section
Animal Intelligence · Machine Vision · Neuroscience
0002
Meet John Brain (1994)
Mental Models · Perception
0003
Recognition-by-Components: A Theory of Human Image Understanding (Extract)
Neuroscience · Perception
0004
Depth Invariance In Object Recognition
Neuroscience · Perception
0005
Hubel and Wiesel
Animal Intelligence · Machine Vision · Neuroscience · Perception
0006
Perceiving Depth Through Blur
0007
First Minimal Synthetic Bacterial Cell
Machine Vision · Medical Imaging
0008
Robust Facial Landmark Localisation in the Wild
Machine Vision
0009
Dall-E
Deep Learning · Machine Vision
0010
Breathable Air
Microbiology · The Atmosphere
0011
Cyberware Face Scanner
Machine Vision
0012
Cyberware 3D Face Scanner
Machine Vision
0013
The Mooney Face Test (1957)
Human Vision · Neuroscience
0014
First CCD Digital Astronomical Image
Machine Vision · Space
0015
Monkeys Driving Using Only Their Thoughts
Neuroscience · Plasticity
0016
MNIST
0017
Homer-culus Man
Mental Models
0018
Ultradian Rhythms in Life Processes
Chronobiology · Microbiology · Time Cycles
0019
Various MRI Coils
Calibration · Machine Vision · Medical Imaging
0020
Statuesque
Machine Vision
0021
Sarcophagi MRI
Machine Vision · Medical Imaging
0022
The First Patient: A Bell Pepper
Machine Vision · Medical Imaging
0023
Enhancing Photorealism Enhancement
Deep Learning · Human Vision · Simulation
0024
Predictive control of aerial swarms in cluttered environments
Animal Intelligence · Interactive Systems · Simulation
0025
Turner’s Perspective Lectures Diagrams
Calibration · Human Vision · Perception
0026
Humans in Car Seat Costumes Simulating Fully Autonomous Vehicles
Deep Learning · Machine Vision · Perception
0027
From Motor Control to Team Play in Simulated Humanoid Football
Behaviour · Deep Learning · Perception
0028
The Original ELIZA
Deep Learning · Mental Models · Neuroscience
0029
Funerals for Fallen Robots
Behaviour · Interactive Systems
0030
Perseverance Calibration Target
Calibration · Machine Vision
0032
Robotic X-ray scanner with the Madonna and Child painting
Machine Vision · Medical Imaging
0033
A New Mooney Test (2015)
Calibration · Deep Learning · Human Vision · Neuroscience · Perception
0034
Double Asteroid Redirection Test (DART) Planetary Defense Mission – Simulations & Observations
Space
0035
Wolf Hilbertz / Cybertecture
Architecture · Interactive Systems
0036
Automatic Segmentation of Electron Microscopy Images
Medical Imaging
0038
Exhibition plan from Serge Boutourline, “The Concept of Environmental Management” (1967)
Architecture · Interactive Systems
0039
The Hemibrain Connectome of The Fly
Medical Imaging · Neuroscience
0040
Searching for Ancient Impact Events Through Detrital Shocked Zircons
Space
0041
SHERLOC’s Calibration Target (Perseverance Mars Rover)
Calibration · Machine Vision
0042
On the Perception of Probable Things
Neuroscience · Perception
0043
Intestinal Bacteria (Homo sapiens)
Medical Imaging
0044
Polar Bear Hair Inspires Stealth Fabric
Animal Intelligence · Machine Vision
0045
Seven Magic Mountains Las Vegas filmed at midnight with Night Vision color camera x27
Calibration · Machine Vision · Perception
0046
Creating Flat Maps of the Human Brain
0047
Unfolded Brain, MRI
Medical Imaging · Neuroscience · Plasticity
0048
Millefiori Glass Tile Fragments
Architecture · Calibration
0049
A High-resolution CT Scan Of The Chilecebus Carrascoensis Fossil Skull
Animal Intelligence · Medical Imaging · Neuroscience
0050
2,000-year-old Mummy Undergoes CT Scan
Machine Vision · Medical Imaging · Neuroscience
0051
World’s First Wooden Satellite Set To Launch
Calibration · Machine Vision · Space
0052
Robot Inspired by Plant Roots Burrows Underground
Behaviour · Simulation
0053
Eternal Change for No Energy: A Time Crystal Finally Made Real
Simulation · Time Cycles
0054
NVIDA – Connecting in the Metaverse: The Making of the GTC Keynote
Deep Learning · Human Vision · Perception
0055
Immersive Workstations
Architecture · Calibration · Interactive Systems · Simulation
0056
Universal Capture
Interactive Systems · Machine Vision · Medical Imaging
0057
Generally capable agents emerge from open-ended play
Architecture · Behaviour · Deep Learning · Simulation
0058
Comet “Snowstorm”
Machine Vision · Space
0059
The Website of Dutch company ‘Attention Architects’
Architecture · Behaviour · Calibration · Human Vision
0060
Mars Rock ‘Windjana’ After Examination
Geology · Space
0061
Grandmother Despina
Machine Vision · Time Cycles
0062
Figma ‘Stonehenge’ YouTube Advert
Architecture · Mental Models
0063
Neurons from a fetal animal growing in tissue culture
Microbiology · Neuroscience · Perception
0064
3D Engine in DNA code
Calibration · Human Vision · Medical Imaging · Microbiology
0065
Piet Programming Language Sample Images
Computation · Interactive Systems
0066
Demo of Ivan Sutherland’s Sketchpad with comments by Alan Kay
Architecture · Computation · Human Vision · Interactive Systems
0067
Demo of Scott Kim’s Viewpoint Interface
Computation · Interactive Systems · Mental Models
0068
Appearance-Driven Automatic 3D Model Simplification
0069
The Waterfall Motion Aftereffect Illusion
Calibration · Human Vision · Perception
0070
Towards Robotic Harvesting: Mapping, Localization, Planning and Control for a Legged Tree Harvester
Calibration · Computation · Deep Learning · Machine Vision
0071
Patient in ‘vegetative state’ not just aware, but paying attention
Machine Vision · Neuroscience · Perception
0072
Ivan Petrovich Pavlov with Assistants, Students & Dog
Behaviour · Neuroscience · Plasticity
0073
The JWST Extragalactic Mock Catalog: Modeling Galaxy Populations from the UV through the Near-IR over 13 Billion Years of Cosmic History
Calibration · Computation · Machine Vision · Space
0074
Gael McGill – Cellular Landscape
Chronobiology · Medical Imaging · Microbiology
0075
Super Mario World FULL GAME Recreated in Super Mario Maker 2
Architecture · Interactive Systems · Simulation
0076
The Nashville Parthenon
Architecture · Simulation
0077
Star Wars: Galaxies Edge at Disneyland, Orlando
Architecture · Simulation · Space
0078
‘Zenimation’ on Disney+
Calibration · Perception
0079
Transcranial Focused Ultrasound Stimulation (tFUS) Headset
Calibration · Interactive Systems · Medical Imaging · Neuroscience · Perception · Plasticity
0080
VR MMO Church Baptisms
Architecture · Interactive Systems · Simulation
0081
Three.js – Minimal Solar System
Calibration · Chronobiology · Interactive Systems · Simulation · Space
0082
Members of the UN Security Council Visiting Yemen in VR
Interactive Systems · Machine Vision · Perception · Simulation
0083
Fortnite Durr Burger Mascot Deleted From The Game and Reconstructed in the Californian Desert
Architecture · Mental Models · Simulation
0084
Marconi Union – Weightless
Calibration · Chronobiology · Perception
0085
Magnetoencephalography Brain Imaging
Machine Vision · Medical Imaging · Neuroscience · Plasticity
0086
Overview of Differential Neurotechnology Development
Mental Models · Microbiology · Neuroscience · Perception
0087
Human brain cells in a dish learn to play Pong
Computation · Interactive Systems · Machine Vision · Neuroscience · Perception · Plasticity
0088
Toward Next-Generation Artificial Intelligence: Catalyzing the NeuroAI Revolution
Deep Learning · Mental Models · Neuroscience
0089
The Cranium Sectioned (Pen and Ink), Leonardo Da Vinci, 1489
Human Vision · Medical Imaging · Neuroscience
0090
Biotech begins human trials with drug discovered using AI
Calibration · Computation · Deep Learning · Microbiology · Simulation
0091
Map of KREA AI’s Stable Diffusion Search Engine
Architecture · Computation · Deep Learning · Interactive Systems · Machine Vision · Mental Models
0092
Seeing Cell Division Like Never Before
Medical Imaging · Microbiology
0093
The Mind-Body Interface
Behaviour · Human Vision · Mental Models · Neuroscience · Perception
0094
Visualizing the MICrONS Dataset
Machine Vision · Medical Imaging · Microbiology · Neuroscience · Perception · Plasticity
0095
Brain Tumor 3D Segmentation with MONAI
Medical Imaging · Microbiology · Neuroscience · Plasticity
0096
Andy Clark – Architectures of the Entangled Mind
Behaviour · Human Vision · Mental Models · Neuroscience · Perception
0097
“Stories From Tomorrow”, Fictional intelligence
Machine Vision · Mental Models · Perception · Simulation
0098
The Sphere at The Venetian Resort
Architecture · Interactive Systems · Machine Vision · Simulation
0099
Spacewar! (1962)
Human Vision · Interactive Systems · Simulation · Space
Microdoses
S01
S01 — Brain Drain
97 objects
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S01
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Topics (21)
Animal Intelligence
Architecture
Behaviour
Calibration
Chronobiology
Computation
Deep Learning
Geology
Human Vision
Interactive Systems
Machine Vision
Medical Imaging
Mental Models
Microbiology
Neuroscience
Perception
Plasticity
Simulation
Space
The Atmosphere
Time Cycles